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Roblox pepe decal
Roblox pepe decal







roblox pepe decal

Here is the problem in the code: local homescreen = .Parent. I tried seeing if marketplace service had something to automatically correct the decal ID to a working ImageLabel ID but there was nothing. Check out the Creator documentation article to learn more about Textures and Decals. They can be kept for yourself or given away in the Public Domain. They are also: Similar to T-shirts in nearly every way except you can't wear them. I noticed when you enter a decal asset ID into an ImageLabel through studio it works and it automatically changes the ID to a different ID which I believe is part of the problem since ImageLabel “Image” properties don’t get corrected while “in game”. Decals are regular images that players can put on bricks and other objects in Roblox. Even when trying “rbxassetid://” instead of “ ”. This neon sign uses the same shade of red that the Coka-Cola can uses (Image via DIY Neon Signs) This image really brings a nice red ambiance to any room in Roblox. However no matter what decal ID I use it never works. To do this the player enters a decal asset id into a textbox which updates the wallpapers “Image” property (the wallpaper is an image label). I’m making a surfaceGui phone on studio and one of the features in the settings app is that you can change your wallpaper.









Roblox pepe decal